Seatly · Portfolio · HYGR Solutions

Interactive screens for events

Four products, one idea: put a screen where the guests are. A touch kiosk at the door, a TV or projector in the hall, and the guests' own phones as the controls. All of it is web-based — it runs in a browser on the screens the venue already has, and nobody installs anything.

  • Kiosks at the doora touch screen guests walk up to and use
  • Projector and TV displayspages that fill the whole screen, with no browser bars or buttons
  • Phones as controllersguests scan a QR and take part from their seat
  • No app, no accounta link or a QR is the whole onboarding

01 · Seat finder kiosk, TV board and hall editor

Seatly

Seatly is an event invitation, RSVP, seating and check-in platform. The organiser draws the hall in the built-in editor, sends personal invitation links and assigns the tables. On the day of the event, a touch screen at the door runs the seat finder: a guest types their name or scans the QR from their email, the screen highlights their table, lists who else is sitting there, and draws a gold footstep trail from the door the screen stands at to their seat. The same hall map fills a foyer TV or projector edge to edge, with no browser bars, menus or buttons on show, refreshing itself with no one touching it.

Touch kioskTV / projectorTablet
seatly.hygr.dev

Seatly · Demo film

Watch it run

Screen recordings of the real product, nothing staged or animated. Press play — they are silent, so they are safe to watch anywhere. Each one can be watched in the light or the dark theme — the film is recorded twice, not tinted.

Watch it in
Seatly, end to end 2 min 49 s · no soundSeatly: One event from an empty room to the morning after: drawing the hall, sending the invitations and watching the replies land, putting people at tables, then the day itself — the kiosk at the door finding a guest's seat, the same plan on the foyer TV, check-in from the host's phone and the printed place cards. A real event in the app, at reading speed, with no voice-over. The light theme, which is what an office screen and a printed proposal want.
The Seatly seat finder kiosk with a guest found: a welcome card on the left, the hall map with one table circled and a dotted gold trail from the door to it
Seatly: The seat finder after a guest has typed their name: table and seat, everyone at the table, the table spotlighted and the footstep trail from the door they walked in by.
The seat finder kiosk idle, showing the event name, a search box and the hall plan
Seatly: At rest: the event header, Find my seat / Scan my QR, and the active door outlined in gold — “you are here”.
The seat finder showing a list of matching guests under the search box
Seatly: Typing a name lists the matching guests with their party and table.
The hall plan filling the whole screen with every table and chair
Seatly: The TV board: the full-bleed hall map for a foyer TV or projector. No search, no header, refreshes itself.
The Seatly hall editor with a sample room drawn on the canvas and tool rails on both sides
Seatly: The hall editor the organiser draws the room in: palette on the left, tools on the right, stage, tables, dance floor and bar.

02 · Themed crossword game

Crossly

Crossly is a crossword game built as a ladder of levels grouped into themed worlds of ten, each world a graded difficulty tier from Starter upward. Grids follow British quick-crossword rules. The board is built for touch: 44px targets, an on-screen keyboard, a colour-blind-safe mode, and on phones the clue bar and keyboard stack so the keyboard never covers the clue. Anyone can play as a guest with no account; solving is verified on the server, so answers are never sent to the browser. Signed-in play is timed, scored and feeds a leaderboard.

Guest phonesTablet
crossly.hygr.dev

Crossly · Demo film

Watch it run

Screen recordings of the real product, nothing staged or animated. Press play — they are silent, so they are safe to watch anywhere. Each one can be watched in the light or the dark theme — the film is recorded twice, not tinted.

Watch it in
A ladder of crosswords 2 min 10 s · no soundCrossly: From the worlds ladder to a solved grid: a level opening on a phone, clues going in on the on-screen keyboard with the clue bar always visible above it, what a reveal costs, the win dialog, the tablet's two clue lists, and then a signed-in run timed and scored onto the leaderboard.
The Crossly home page hero with a large illustrated crossword grid
Crossly: The home page: three hundred crosswords, one at a time, and a Play now button that needs no sign-up.
A Crossly level in progress on a tablet, grid beside the two clue lists
Crossly: A level on a tablet: the grid on the left, Across and Down clues on the right, and the colour-blind mode toggle in the HUD.
A Crossly level on a phone, the grid above the clue bar and the on-screen keyboard below it
Crossly: The same level on a phone, part-way through, with the active answer highlighted.
The Crossly win dialog reading Level 1 solved
Crossly: Level solved: next level, create an account, or play again.
A grid of Crossly world cards, each with a theme name, level range and tier label
Crossly: The worlds: a card for each themed pack with its level range and difficulty tier.

03 · Live shaped word clouds

Wordbloom

Wordbloom makes live word clouds that fill the shape of an event. Guests submit a word — about how they feel, about the event, about the bride and groom — from their phone (by QR or link), from a shared tablet kiosk at the venue that resets after each guest, or from a link sent ahead. The words land on the projector screen and fill a silhouette — a heart, a pair of rings, a baby onesie, a picture of the bride, or the wedding date itself. The layout engine is custom: words already on screen stay where they are when a new one arrives, instead of the whole cloud re-laying out. Phone, kiosk and display all read the same cloud, so they stay in step.

TV / projectorTabletGuest phones
wordbloom.hygr.dev

Wordbloom · Demo film

Watch it run

Screen recordings of the real product, nothing staged or animated. Press play — they are silent, so they are safe to watch anywhere. Each one can be watched in the light or the dark theme — the film is recorded twice, not tinted.

Watch it in
An evening of Wordbloom 2 min 40 s · no soundWordbloom: A reception from the first word to the finished wall: the projector filling a heart as guests type from their phones, a word landing on the screen the moment it is sent, the venue tablet, and the organiser swapping the shape and then uploading a photograph — the cut-out runs for real, and the words pour into the picture's silhouette taking their colours from it.
A projector screen showing two interlocking wedding rings drawn entirely out of guests' words, the most-sent words largest
Wordbloom: The cloud render: 240 different words from the room, each sized by how many people sent it, poured into the couple's rings.
A close-up of a scarlet macaw rebuilt as a photo mosaic, each square a separate photograph chosen to match the colour beneath it
Wordbloom: The mosaic render: the picture rebuilt out of the evening's own photographs, every tile a real one, matched to the patch of the subject it stands in for.
Two overlapping hearts filling a projector screen, drawn as a dense even field of small wedding words, the outline slicing words mid-letter
Wordbloom: The stencil render: the same words at one small size with the couple's hearts cut straight through them — it reads from the back of the room, where a cloud stops reading.
A scarlet macaw's head rendered entirely in words, each word coloured from the photograph so the red plumage, pale face and dark beak all read
Wordbloom: The picture render, on the same photograph as the mosaic above it: every word takes its colour from the pixels underneath, so the bird is drawn in the guests' own words.
The Wordbloom kiosk on a tablet with a word entry form beside the growing word cloud
Wordbloom: The venue kiosk on a tablet: the form and suggested words on the left, the live cloud on the right.
The Wordbloom guest page on a phone with the word Cheers typed and an Add to the cloud button
Wordbloom: A guest's phone: the prompt, a word typed, and suggested words to tap instead.
The Wordbloom guest page on a phone before anything is typed
Wordbloom: The guest page as it opens from the QR, with the remaining-words counter.
The Wordbloom display at a 4:3 tablet size, the word cloud filling the shape
Wordbloom: The same display at tablet size — it fits whatever screen is at the venue.

04 · Party games on the big screen, played from phones

Playly

Playly is party games for weddings, team-building days and events — five of them, on one platform. The projector shows a QR and a six-letter code; guests scan it and play from their own phones — nickname, avatar, then the game round by round with their own score and rank. A touch-screen kiosk at a table runs the same game solo against the clock with a high-score board. The MC drives everything from a phone, and the organiser sets up sessions, content packs and custom content from a console, with results as CSV afterwards. No app, no accounts for guests. Every phone and the projector count down together, and scoring happens on the server, so nothing can be faked from a handset.

TV / projectorGuest phonesTouch kioskTablet
play.hygr.dev

Playly · Demo film

Watch it run

Screen recordings of the real product, nothing staged or animated. Press play — they are silent, so they are safe to watch anywhere. Each one can be watched in the light or the dark theme — the film is recorded twice, not tinted.

Watch it in
An evening of Playly 2 min 49 s · no soundPlayly: A wedding reception played through: the code and the QR go up on the projector, six guests join from their phones, and then a round of 4 Pics 1 Word with the scores landing live, the after-dinner Live Quiz, Guess Who, the Photo Scavenger Hunt's wall filling up, and kiosk mode running with nobody hosting it. The projector and the phones are on screen together throughout. Recorded in the dark theme — the one a projector wants.

Playly · Four pictures, one word

4 Pics 1 Word

Four pictures, one word: spell it from the tiles before the clock runs out. A hundred stock puzzles in four packs, or puzzles built from your own photos.

The Playly host screen showing a QR code, the game code 75CJZ9 and nine players joined
Playly — 4 Pics 1 Word: The big screen in the lobby: the game, where to join, the code, the QR, and the players as they arrive.
The Playly projector during a round with four picture tiles, a countdown ring and the host control drawer open
Playly — 4 Pics 1 Word: 4 Pics 1 Word on the projector: four pictures, the answer boxes, the clock, how many have answered — and the host's controls in a drawer.
The Playly player view on a phone with four pictures, answer boxes, a tile keyboard and two hint buttons
Playly — 4 Pics 1 Word: The same round on a guest's phone: tap the tiles to spell the word, or buy a hint.
The Playly kiosk on a tablet showing puzzle 1 of 8, the tile keyboard and the clock
Playly — 4 Pics 1 Word: Kiosk mode on a tablet: the same puzzles solo against the clock, then a name and the high-score board.
The Playly organiser console on a session's Settings tab with content pack cards
Playly — 4 Pics 1 Word: The organiser console: mode, content packs (stock or your own), rounds and scoring — the same console for every game.

Playly · Whose baby photo is that?

Guess Who

A photo of a guest as a child goes up on the big screen and everyone guesses from a multiple-choice list of names on their phone. The reveal shows the then-and-now pair. Organisers upload their own photos; there is a kiosk mode too.

The Guess Who host screen with a framed cartoon childhood photo, four name options and a countdown
Playly — Guess Who: The big screen: the childhood photo, four names, the clock and who has answered.
The Guess Who player view on a phone with the photo and four name buttons
Playly — Guess Who: On the phone: the photo, the four names to tap, and two hints to buy.
The Guess Who reveal with a Then photo and a Now photo and the answer name in large type
Playly — Guess Who: The reveal: then and now side by side, the name, the caption, and who got it.
Guess Who on a tablet kiosk, face 1 of 8, with four names and hint buttons
Playly — Guess Who: Kiosk mode on a tablet: face by face against the clock.

Playly · Fastest finger on the big screen

Live Quiz

Trivia in the familiar style: the question on the big screen, four coloured option cards on every phone, and more points the faster you answer. At the reveal each option shows how many chose it. Organisers write their own questions; four stock packs ship with it, including a Mauritius one.

The Live Quiz host screen asking in which year the first iPhone was released, with four coloured answer cards
Playly — Live Quiz: The question and its four coloured cards on the projector, with the clock and answer count.
The Live Quiz player view on a phone with four coloured option cards
Playly — Live Quiz: The same four cards on a guest's phone — tap one; faster is worth more.
The Live Quiz reveal with the correct answer highlighted and percentage bars under each option
Playly — Live Quiz: The reveal: the right card lit, a bar under each option for how many chose it, and the fastest correct player.
Live Quiz on a tablet kiosk with a question and four coloured cards
Playly — Live Quiz: Kiosk mode on a tablet: ten questions solo, then the high-score board.

Playly · Missions, phones and a photo wall

Photo Scavenger Hunt

Teams photograph a list of missions from their phones — a selfie with the oldest guest, something blue, the whole table jumping. The big screen shows the mission board, the live photo wall and the team standings; the host approves each photo and can award bonuses. Big-screen only.

The Photo Scavenger Hunt host screen with the mission list on the left and eight photos on the wall
Playly — Photo Scavenger Hunt: The big screen: the twenty missions with their points, and the photo wall filling up as the teams send them in.
The Photo Scavenger Hunt player view on a phone asking which team you are on, above the mission list
Playly — Photo Scavenger Hunt: A guest's phone: pick your team, then the missions with their points.
The Photo Scavenger Hunt host screen with the review panel open showing Pending, Approved and Rejected tabs
Playly — Photo Scavenger Hunt: The host's review queue on the big screen: approve, reject, or add a bonus.
The Photo Scavenger Hunt player view on a phone with a submitted photo marked Waiting for the host
Playly — Photo Scavenger Hunt: Back on the phone: a photo sent for one of the missions, waiting for the host to approve it.

Playly · 🪨😢🌊 = ?

Emoji Pictionary

A string of emoji stands for a film, a song, a place, a phrase or a wedding thing; players type the answer, and matching is forgiving of spelling. Hints come in stages. The kiosk has its own on-screen keyboard. Two hundred stock puzzles.

The Emoji Pictionary host screen showing a sunglasses face and three light bulbs, with a countdown
Playly — Emoji Pictionary: The emoji on the projector, with the category, the clock and who has answered.
The Emoji Pictionary player view on a phone with the puzzle, a first-letters hint and a text box
Playly — Emoji Pictionary: On the phone: type the answer; a wrong guess costs a try, and a hint shows the word lengths.
The Emoji Pictionary reveal reading Blinding Lights, 2 of 5 got it
Playly — Emoji Pictionary: The reveal: the answer, a note about it, and the fastest player.
Emoji Pictionary on a tablet kiosk with an on-screen keyboard and the answer being typed
Playly — Emoji Pictionary: Kiosk mode on a tablet, with its own on-screen keyboard.

How we deliver

A web page on the screens you already have

Web-based, nothing to install

Every screen is a web page. It runs in the browser on any touch screen, TV, tablet or phone the venue already has — no app store, no download for guests.

Guests join by QR

A code on the big screen, a card or an invitation opens the guest page on their own phone. No account, no sign-up.

Branded per event

The event's name, colours and wording on every screen, so the kiosk at the door looks like part of the night, not part of our software.

Kiosk, TV, phone — the same product

One event, several screens: the touch kiosk at the door, the projector in the hall and the phones at the tables all read the same data.

We do not sell hardware. Any touch screen, TV or tablet with a browser will do — yours, the venue's, or hired for the night.

Tell us about the event

A wedding, a conference, a gala, a team day. Say which screens you have and how many guests are coming, and we will show you what would run on them.