Features

Everything between the guest list and the front door

One place for the whole job, so the plan on your screen and the room on the day of the event are the same thing. The pictures are the real screens, on the sample event.

  • Draw your room and seat everyone

    Tables, chairs, stage and doors to scale; assign each seat, or let guests pick.

    The hall editor: a floor plan with a stage, round tables and a dance floor, with the tool rails on either side
  • A seat finder for your door

    Guests type their name or scan their QR; their table lights up with the walk from the entrance.

    The seat finder kiosk: a guest has typed their name and the map shows their table with a trail of footsteps from the door
  • A board for the big screen

    The live hall map on a TV, refreshing itself every two minutes — nothing to touch.

    The TV board: the whole hall plan with every table and its chairs, and nothing else on screen
  • Invite and collect replies

    Personal invite links by email; guests confirm, and tell you meal, allergies and parking.

  • Check them in

    Hostesses scan each QR on a phone; arrivals show on the attendance map as they walk in.

  • Print the table cards

    Design the card once, download a fold-ready PDF for every table — plus the master map.

  • Share the guest list

    Who sits where, table by table — printable, and public or behind a code, as you choose.

  • Put the programme on a QR

    One code on every card opens the programme; swap the file any time without reprinting.

How an event goes

  1. 1

    Draw the hall and name your tables

  2. 2

    Import your guest list and send the invitations

  3. 3

    Assign the seats as the replies come in

  4. 4

    Put the seat finder at the door and scan people in

See it with your own room

The hall editor is open to anyone — no account, nothing saved. Draw your room, then look at it the way your guests will.